@krvz wrote:
Haven’t had this rear it’s ugly head in a while, but here we go. Per the last incident, I followed Rich’s tips:
Open the tolerance (went to .01 from .001)
Min Rad to 0.02 (In Fusion F360 AND the Postprocessor) (check)
Eliminate Helical moves (check)
Break the file into smaller files sizes to pin point the error.
Change the method 2D adaptive to Pocket or something that works (was already pocketing)
Try to eliminate small 3D movesIt seemed to occur after the plunge in a small pocket, right as it started to move in X/Y, and occured in a similar place in several pockets. I isolated one of them, changed my stepover from .125 to .1, and it worked! Applied the same technique to the remainder, and all of the sudden I’m getting an arc endpoint error, which was completely new. I did update to 410 this morning. Code was generated from Fusion. Not sure what is the next best step, would appreciate advice. Thanks.
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